I Saw Bigfoot is a light-to-medium strategy adventure board game where players, working in teams or alone, compete to be the first (or most credible) person to prove they’ve seen Bigfoot. Set in a mysterious forest region of the Pacific Northwest, players explore a small town, numerous trails, and wilderness locations while gathering gear, information, and clues that bring them closer to the legendary creature.
Players must carefully manage resources like time, money, and equipment—buying supplies from local shops, taking odd jobs to earn cash, and deciding when to push deeper into dangerous territory. Along the way, they encounter events that can help or hinder their search, including false sightings, bad weather, strange noises, and moments that make them question whether to continue or turn back.
Seeing Bigfoot isn’t just about luck—it requires preparation, smart decisions, and sometimes a little courage. Players may catch glimpses, find footprints, or hear sounds before finally getting proof. The game blends humor, suspense, and exploration, making each playthrough feel like a new expedition into the unknown.
At its core, I Saw Bigfoot is about risk vs. reward, teamwork, storytelling, and the thrill of the hunt—because in the end, everyone will ask the same question: Did you really see Bigfoot… or did you just think you did?